Monday, April 19, 2010

INQ - Factions Overview

CONGLOMERATE

HQ : Tierra, City State
Leadership : Leading Board of Directors
Armed Forces : Large private mercenary armies of varying equipment and skill levels
Faction Emphasis : Resources
Unique Ability : Resale
Strengths : Quick acquisition of resources, allowing for a rapid expansion and military build-up faster than other factions. Numerous abilities / instants / events that manipulate card play.
Weaknesses : Generally weaker units at low and mid tier.
Would appeal to : Players who prefer versatility.


MIDIAN

HQ : Burg Neuhohenzollern, Fortress
Leadership : Midian High Office
Armed Forces : Standing Army
Faction Emphasis : Offensive
Unique Ability : Genetics
Strengths : Generally stronger units at low and mid tier. Many unit boosting abilities / instants / events.
Weaknesses : Lack of variety. Slower to build up at start.
Would appeal to : Players who favor taking the direct approach.


ECHELON

HQ : Bunker 64, Underground Complex
Leadership : Overseer Council
Armed Forces : Unconventional and varied units
Faction Emphasis : Combos
Unique Ability : Algorithm
Strengths : Possesses the most useful instants and events available. Devastating combos.
Weaknesses : High costs. Combos take time to build up.
Would appeal to : Players who enjoy the indirect approach.

No comments:

Post a Comment